When using Automatically Convert Constraints to Standard Joints
I have found on many occasions that I have to either add more or alter some assembly constraints to get the desired joint. This task can become tedious when a lot more constraints are required,or modified, to get the desired joints.
Here I will show you how easy it is to modify spherical joint (automatically converted from a point-point mate constraint)
properties so that it behaves like a revolution joint (which requires at least two assembly constraints or one insert constraint).Step 1
– Select the spherical joint > Right Click > Select Properties. (Note each Spherical Joint has 3 rotational degrees of freedom)
- Is to lock the position of two of the three rotational degrees of freedom. (This will create a spherical joint with one rotational dof about the desired joint axis)Tip:
Multiple spherical joints can be selected at once so that they can be modified together – saving timeNote:
A green symbol will appear in front of the spherical joint indicating the joint has locked dof.Source: vrblog.info.